Card game designed to teach students ecology in an engaging and interactive way
Uli Lindo, Aaron Nelson
This curriculum is designed around a card game made by the curriculum creators. The card game in this curriculum is meant to be used as a launching pad for curiosity and interest in ecology. Throughout the curriculum, they will be using the game as a reference point for their learning, allowing them to connect what may be a boring lesson to a fun interactive activity. The curriculum will cover basic ecological concepts, in which students will record key takeaways from the day. At the end, they will use these takeaways to create their own ecosystems that they will be able to take home.
This page was originally developed by BioBus Summer 2021 Jr. Scientist William Rhee.